chore(deps): update Native SDK to v0.14.1#5433
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Bumps scripts/update-sentry-native-ndk.sh from 0.14.0 to 0.14.1.
Auto-generated by a dependency updater.
Changelog
0.14.1
Features:
sentry_options_set_strict_trace_continuation. (#1663)event.user.idwith a persistent per-installation UUID when no explicit user ID is set. (#1661)SENTRY_CACHE_KEEP_ALWAYSto cache envelopes regardless of upload result. (#1707)sentry_initon macOS. (#1705, crashpad#153)cache_direnvelope header for external crash reporters. (#1698)sentry_attachment_set_typeandSENTRY_ATTACHMENT_TYPE_*macros for standard Sentry attachment types. (#1700)sentry_options_add_view_hierarchy*in favor ofsentry_attach_file*withsentry_attachment_set_type.Fixes:
Fixes:
MD_LINUX_MAPSstream type (was tagged asMD_LINUX_AUXV). (#1694)/dev/shm/*,(deleted)files) from the minidump module list. (#1694)base_of_image. Fixes duplicateld-linuxentries that confused some debuggers (notably Windows LLDB) reading Linux ARM64 minidumps. (#1694)uname()is blocked (sandbox/seccomp) and fall back to/proc/sys/kernel/osreleasefor the OS version. (#1694)LinuxAuxv,LinuxCpuInfo,LinuxLsbRelease,LinuxCmdLine,LinuxEnviron, andLinuxDsoDebugstreams alongside the existing set, matching what Breakpad writes. LLDB needsLinuxAuxvandLinuxDsoDebugto identify the dynamic loader and enumerate loaded shared libraries; without them, opening a minidump in LLDB on Linux would only recover one frame per thread. (#1694)MemoryListStream. Previously stack bytes were only referenced from the per-thread record, so debuggers that look up memory by virtual address (LLDB) could not read the stack and unwinding stopped at frame 0 even wheneh_framewas available. (#1694)MemoryListStreamso LLDB can read stack contents (same fix as Linux above). (#1694)Features:
MiniDumpWithIndirectlyReferencedMemoryon Windows (already in effect for the native Windows backend). For each pointer that resolves into a writable heap region, ~1 KiB is captured around it; total budget capped at 4 MiB per dump. Heap-allocated structs reachable from the crashing call stack can now be inspected in LLDB / VS Code. (#1694)