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@Reloaded-Project

The Reloaded Project

Free and open source set of modding tools and libraries. Built with LOVE 💖 from scratch by @Sewer56. Contributions welcome!

🎮 Mod Loaders

Repository Description Language
Reloaded-II Universal .NET modding framework for native x86/x64 games C#
Reloaded3 [WIP] Design specification for the next generation of Reloaded Rust

📦 Core Libraries / C#

Reusable libraries for hooking, injection, memory manipulation, and more. Used by Reloaded-II and standalone projects.

Repository Description
Reloaded.Hooks Advanced native function hooks for x86/x64: detours and API hooking
Reloaded.Injector DLL injection: inject x86 DLLs into x86 processes from an x64 host
Reloaded.Memory.SigScan High-performance byte pattern / PE signature scanner (5000+ MB/s/core, 30000+ with AVX)
Reloaded.Memory Managed, high-performance memory manipulation with an easy-to-use API
Reloaded.Assembler .NET wrapper around Flat Assembler (FASM) for x86/x64
Reloaded.Memory.Buffers Efficient shared concurrent unmanaged memory storage with fixed, stable addresses across runs (C# & Rust)

🦀 Core Libraries / Rust

Next-generation Rust rewrites and new libraries.

Repository Description
Reloaded.Hooks-rs [WIP] no_std Rust rewrite of Reloaded.Hooks

🔌 Reloaded-II Mods & Extensions

Mods bundled with Reloaded-II.

Repository Description
reloaded.universal.redirector Redirects game file reads to mod files, replacing assets without modifying originals
Reloaded.Universal.DInputPleaseCooperate Fix DirectInput blocking screenshots

⚙️ DevOps & CI Actions

Reusable GitHub Actions for Rust, .NET, and docs. Not specific to Reloaded. All MIT licensed.

Repository Description
devops-mkdocs Build & publish MkDocs Material sites
devops-publish-action Publish artifacts to GitHub Releases & package repos
devops-changelog Build & publish automated changelogs
devops-rust-test-and-coverage Rust test + coverage with cross-compilation support
devops-rust-test-in-latest-wine Test Rust projects using Wine
devops-rust-lightweight-binary Build & cross-compile lightweight no_std Rust binaries with Profile-Guided Optimization (PGO)
devops-rust-cbindgen Generate C/C++ bindings from Rust via cbindgen
devops-rust-c-library-to-dotnet Build C# wrapper for Rust library via csbindgen
devops-cargo-semver-checks-action Cargo semver checks with built-in checkout, caching & filtering

🏗️ Infrastructure

Shared data and supporting services for Reloaded-II.

Repository Description
Reloaded-II.Index Mod search index and backup source for mod updates
Reloaded.Community Community sourced game configurations for Reloaded-II

🛠️ Config & Templates

Shared configs, templates, and style resources.

Repository Description
Reloaded.MkDocsMaterial.Themes.R2 MkDocs Material theme matching Reloaded-II & Reloaded3's style
reloaded-templates-rust Common project configs for cross-platform Rust development
Reloaded.Project.Configurations .NET project template: editor configs, NuGet settings, code style, license files
License License documentation for the project

🔧 Misc & Examples

Demos, examples, and smaller utilities.

Repository Description
Reloaded.Core.Bootstrap Demo: inject CoreCLR (.NET runtime) into unmanaged processes
Reloaded.Messaging Extensible event-like messaging over LiteNetLib (local & remote)

📁 Archived

These repos are no longer maintained but preserved for reference.

Repository Description Superseded By
reloaded.universal.steamhook Prevent Steam from restarting game when launched externally Built into Reloaded-II
devops-rust-test-in-wine Test Rust in Wine on Linux devops-rust-test-in-latest-wine

🤝 Contributing

Each repository has its own contribution guidelines; check its issue tracker or CONTRIBUTING.md for details.

📄 Licensing

Licensing varies by repository:

  • Mod loaders (Reloaded-II): GPL-3.0
  • Core libraries: LGPL-3.0 or MIT (see individual repos)
  • DevOps actions & config: MIT

See the License repo for full details.

Popular repositories Loading

  1. Reloaded-II Reloaded-II Public

    Universal .NET Core Powered Modding Framework for any Native Game X86, X64.

    C# 897 109

  2. Reloaded.Hooks Reloaded.Hooks Public

    Advanced native function hooks for x86, x64. Welcome to the next level!

    C# 247 38

  3. Reloaded.Injector Reloaded.Injector Public

    C# DLL Injection Library capable of injecting x86 DLLs to x86 process from x64 processes.

    C# 169 34

  4. Reloaded.Memory.SigScan Reloaded.Memory.SigScan Public

    Simple good performance byte pattern/PE signature scanner, allowing upwards of 5000MB/s per core (30000+MB/s with AVX) on modern hardware.

    C# 101 17

  5. Reloaded.Memory Reloaded.Memory Public

    Managed, high performance, fully featured memory manipulation library written in C#, providing a very easy to use API.

    C# 92 22

  6. Reloaded.Assembler Reloaded.Assembler Public

    Minimal .NET wrapper around the simple, easy to use Flat Assembler written by Tomasz Grysztar. Supports both x64 and x86 development.

    C# 40 20

Repositories

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