perf: Optimize ModuleSystemHeatHarvester#168
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SystemHeat is actually pretty good here, and most of the overhead is in the stock module. The main thing we can optimize is to entirely disable the module when it is not active. Other than that I have gone through and changed stuff to make better use of the hooks that stock provides: * systemEfficency is used to replace GetHeatThrottle. This makes it so that it actually changes the converter rate like it is supposed to. Before the changes written to outputList and inputList were stomped over in PrepareRecipe. * We do UpdateFlux in PostProcess and reuse the TimeFactor.
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SystemHeat is actually pretty good here, and most of the overhead is in the stock module. The main thing we can optimize is to entirely disable the module when it is not active.
Other than that I have gone through and changed stuff to make better use of the hooks that stock provides:
Most of performance optimizations for active drills are over in KSPModdingLibs/KSPCommunityFixes#374.
Together with that PR this fixes most of #167, but I think I still have some further things I want to try in a separate PR.